diff options
author | Filippo Argiolas <filippo.argiolas@gmail.com> | 2010-08-05 12:25:04 +0200 |
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committer | Sebastian Dröge <sebastian.droege@collabora.co.uk> | 2010-08-09 19:25:53 +0200 |
commit | 27134c6e389e6c8ea426888deb4f0ce0558e386c (patch) | |
tree | 4fcca58db9bad972c599ed8f4abf09f60d8de7e3 | |
parent | 629b6ff099cadc03eb3f252e1c31e9adf732e67b (diff) |
geometrictransform: make stretch "radius" customizable
https://bugzilla.gnome.org/show_bug.cgi?id=625908
-rw-r--r-- | gst/geometrictransform/gststretch.c | 16 |
1 files changed, 4 insertions, 12 deletions
diff --git a/gst/geometrictransform/gststretch.c b/gst/geometrictransform/gststretch.c index 0e826c8a48..8823ac2ad1 100644 --- a/gst/geometrictransform/gststretch.c +++ b/gst/geometrictransform/gststretch.c @@ -95,24 +95,16 @@ stretch_map (GstGeometricTransform * gt, gint x, gint y, gdouble * in_x, norm_x = 2.0 * (x / width - cgt->x_center); norm_y = 2.0 * (y / height - cgt->y_center); - r = sqrt (norm_x * norm_x + norm_y * norm_y); - - /* TODO: make it customizable, 0.7 is the radius of the stretch - * ellipse, with current way of setting radius (absolute value) it - * would be sqrt(hw*hw + hh*hh)/radius*radius but currently I prefer - * leaving it hardcoded because I don't think absolute radius makes - * any sense: the user either knows the video size and can easily - * calculate the fractional radius and set that or doesn't know the - * size a priori and wants to obtain the same effect no matter of - * the video dimensions */ + /* calculate radius, normalize to 1 for future convenience */ + r = sqrt (0.5 * (norm_x * norm_x + norm_y * norm_y)); /* actually "stretch" name is a bit misleading, what the transform * really does is shrink the center and gradually return to normal * size while r increases. The shrink thing drags pixels giving * stretching the image around the center */ /* 2.0 is the shrink amount. Make it customizable? */ - norm_x *= 2.0 - smoothstep (0.0, 0.7, r); - norm_y *= 2.0 - smoothstep (0.0, 0.7, r); + norm_x *= 2.0 - smoothstep (0.0, cgt->radius, r); + norm_y *= 2.0 - smoothstep (0.0, cgt->radius, r); /* unnormalize */ *in_x = (0.5 * norm_x + cgt->x_center) * width; |