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authorGerd Hoffmann <kraxel@redhat.com>2013-03-12 14:48:31 +0100
committerGerd Hoffmann <kraxel@redhat.com>2013-04-16 09:03:48 +0200
commit2c62f08ddbf3fa80dc7202eb9a2ea60ae44e2cc5 (patch)
tree7be759b610535361478fae83071cb9389c0a1d6c /hw/unicore32
parent321f048d248472f1e90559976bb917d869981c68 (diff)
console: simplify screendump
Screendumps are alot simpler as we can update non-active QemuConsoles now. So we only need to update the QemuConsole we want write out, then dump the DisplaySurface content into a ppm file. Done. No console switching needed. No special support code in the gfx card emulation needed. Zap it all. Also move ppm_save out of the vga code and next to the qmp_screendump function. For now screen dumping is limited to console #0 (like it used to be), even though it is dead simple to extend it to other consoles. I wanna finish the console cleanup before setting new qapi interfaces into stone. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Tested-by: Igor Mitsyanko <i.mitsyanko@gmail.com>
Diffstat (limited to 'hw/unicore32')
-rw-r--r--hw/unicore32/puv3.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/hw/unicore32/puv3.c b/hw/unicore32/puv3.c
index 7c8fc364c8..7488547eef 100644
--- a/hw/unicore32/puv3.c
+++ b/hw/unicore32/puv3.c
@@ -92,7 +92,7 @@ static void puv3_load_kernel(const char *kernel_filename)
}
/* cheat curses that we have a graphic console, only under ocd console */
- graphic_console_init(NULL, NULL, NULL, NULL, NULL);
+ graphic_console_init(NULL, NULL, NULL, NULL);
}
static void puv3_init(QEMUMachineInitArgs *args)