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-rw-r--r--tcg/tcg.c103
1 files changed, 81 insertions, 22 deletions
diff --git a/tcg/tcg.c b/tcg/tcg.c
index d2be550ab4..210bd5c6b9 100644
--- a/tcg/tcg.c
+++ b/tcg/tcg.c
@@ -1887,6 +1887,20 @@ static const char * const alignment_name[(MO_AMASK >> MO_ASHIFT) + 1] = {
[MO_ALIGN_64 >> MO_ASHIFT] = "al64+",
};
+static inline bool tcg_regset_single(TCGRegSet d)
+{
+ return (d & (d - 1)) == 0;
+}
+
+static inline TCGReg tcg_regset_first(TCGRegSet d)
+{
+ if (TCG_TARGET_NB_REGS <= 32) {
+ return ctz32(d);
+ } else {
+ return ctz64(d);
+ }
+}
+
void tcg_dump_ops(TCGContext *s)
{
char buf[128];
@@ -1902,6 +1916,7 @@ void tcg_dump_ops(TCGContext *s)
def = &tcg_op_defs[c];
if (c == INDEX_op_insn_start) {
+ nb_oargs = 0;
col += qemu_log("\n ----");
for (i = 0; i < TARGET_INSN_START_WORDS; ++i) {
@@ -2902,31 +2917,72 @@ static void tcg_reg_free(TCGContext *s, TCGReg reg, TCGRegSet allocated_regs)
}
}
-/* Allocate a register belonging to reg1 & ~reg2 */
-static TCGReg tcg_reg_alloc(TCGContext *s, TCGRegSet desired_regs,
- TCGRegSet allocated_regs, bool rev)
+/**
+ * tcg_reg_alloc:
+ * @required_regs: Set of registers in which we must allocate.
+ * @allocated_regs: Set of registers which must be avoided.
+ * @preferred_regs: Set of registers we should prefer.
+ * @rev: True if we search the registers in "indirect" order.
+ *
+ * The allocated register must be in @required_regs & ~@allocated_regs,
+ * but if we can put it in @preferred_regs we may save a move later.
+ */
+static TCGReg tcg_reg_alloc(TCGContext *s, TCGRegSet required_regs,
+ TCGRegSet allocated_regs,
+ TCGRegSet preferred_regs, bool rev)
{
- int i, n = ARRAY_SIZE(tcg_target_reg_alloc_order);
+ int i, j, f, n = ARRAY_SIZE(tcg_target_reg_alloc_order);
+ TCGRegSet reg_ct[2];
const int *order;
- TCGReg reg;
- TCGRegSet reg_ct;
- reg_ct = desired_regs & ~allocated_regs;
+ reg_ct[1] = required_regs & ~allocated_regs;
+ tcg_debug_assert(reg_ct[1] != 0);
+ reg_ct[0] = reg_ct[1] & preferred_regs;
+
+ /* Skip the preferred_regs option if it cannot be satisfied,
+ or if the preference made no difference. */
+ f = reg_ct[0] == 0 || reg_ct[0] == reg_ct[1];
+
order = rev ? indirect_reg_alloc_order : tcg_target_reg_alloc_order;
- /* first try free registers */
- for(i = 0; i < n; i++) {
- reg = order[i];
- if (tcg_regset_test_reg(reg_ct, reg) && s->reg_to_temp[reg] == NULL)
- return reg;
+ /* Try free registers, preferences first. */
+ for (j = f; j < 2; j++) {
+ TCGRegSet set = reg_ct[j];
+
+ if (tcg_regset_single(set)) {
+ /* One register in the set. */
+ TCGReg reg = tcg_regset_first(set);
+ if (s->reg_to_temp[reg] == NULL) {
+ return reg;
+ }
+ } else {
+ for (i = 0; i < n; i++) {
+ TCGReg reg = order[i];
+ if (s->reg_to_temp[reg] == NULL &&
+ tcg_regset_test_reg(set, reg)) {
+ return reg;
+ }
+ }
+ }
}
- /* XXX: do better spill choice */
- for(i = 0; i < n; i++) {
- reg = order[i];
- if (tcg_regset_test_reg(reg_ct, reg)) {
+ /* We must spill something. */
+ for (j = f; j < 2; j++) {
+ TCGRegSet set = reg_ct[j];
+
+ if (tcg_regset_single(set)) {
+ /* One register in the set. */
+ TCGReg reg = tcg_regset_first(set);
tcg_reg_free(s, reg, allocated_regs);
return reg;
+ } else {
+ for (i = 0; i < n; i++) {
+ TCGReg reg = order[i];
+ if (tcg_regset_test_reg(set, reg)) {
+ tcg_reg_free(s, reg, allocated_regs);
+ return reg;
+ }
+ }
}
}
@@ -2944,12 +3000,14 @@ static void temp_load(TCGContext *s, TCGTemp *ts, TCGRegSet desired_regs,
case TEMP_VAL_REG:
return;
case TEMP_VAL_CONST:
- reg = tcg_reg_alloc(s, desired_regs, allocated_regs, ts->indirect_base);
+ reg = tcg_reg_alloc(s, desired_regs, allocated_regs,
+ 0, ts->indirect_base);
tcg_out_movi(s, ts->type, reg, ts->val);
ts->mem_coherent = 0;
break;
case TEMP_VAL_MEM:
- reg = tcg_reg_alloc(s, desired_regs, allocated_regs, ts->indirect_base);
+ reg = tcg_reg_alloc(s, desired_regs, allocated_regs,
+ 0, ts->indirect_base);
tcg_out_ld(s, ts->type, reg, ts->mem_base->reg, ts->mem_offset);
ts->mem_coherent = 1;
break;
@@ -3109,7 +3167,8 @@ static void tcg_reg_alloc_mov(TCGContext *s, const TCGOp *op)
input one. */
tcg_regset_set_reg(allocated_regs, ts->reg);
ots->reg = tcg_reg_alloc(s, tcg_target_available_regs[otype],
- allocated_regs, ots->indirect_base);
+ allocated_regs, 0,
+ ots->indirect_base);
}
tcg_out_mov(s, otype, ots->reg, ts->reg);
}
@@ -3197,7 +3256,7 @@ static void tcg_reg_alloc_op(TCGContext *s, const TCGOp *op)
/* allocate a new register matching the constraint
and move the temporary register into it */
reg = tcg_reg_alloc(s, arg_ct->u.regs, i_allocated_regs,
- ts->indirect_base);
+ 0, ts->indirect_base);
tcg_out_mov(s, ts->type, reg, ts->reg);
}
new_args[i] = reg;
@@ -3242,7 +3301,7 @@ static void tcg_reg_alloc_op(TCGContext *s, const TCGOp *op)
} else if (arg_ct->ct & TCG_CT_NEWREG) {
reg = tcg_reg_alloc(s, arg_ct->u.regs,
i_allocated_regs | o_allocated_regs,
- ts->indirect_base);
+ 0, ts->indirect_base);
} else {
/* if fixed register, we try to use it */
reg = ts->reg;
@@ -3251,7 +3310,7 @@ static void tcg_reg_alloc_op(TCGContext *s, const TCGOp *op)
goto oarg_end;
}
reg = tcg_reg_alloc(s, arg_ct->u.regs, o_allocated_regs,
- ts->indirect_base);
+ 0, ts->indirect_base);
}
tcg_regset_set_reg(o_allocated_regs, reg);
/* if a fixed register is used, then a move will be done afterwards */