diff options
author | Drashna Jaelre <drashna@live.com> | 2021-12-14 20:53:36 -0800 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-12-14 20:53:36 -0800 |
commit | 3fa592a4024a24a636fa0c562e6761667a94f565 (patch) | |
tree | 4ce826128e29e36dfe606fa2b5a3d25b3bd0afcc /users/drashna/rgb_stuff.c | |
parent | c10bc9f91e737dd3675b2e4492daa09092655af9 (diff) |
[Keymap] Unicode and Pointing Device and Autocorect for drashna keymaps (#15415)
Diffstat (limited to 'users/drashna/rgb_stuff.c')
-rw-r--r-- | users/drashna/rgb_stuff.c | 132 |
1 files changed, 0 insertions, 132 deletions
diff --git a/users/drashna/rgb_stuff.c b/users/drashna/rgb_stuff.c deleted file mode 100644 index 15108bde04..0000000000 --- a/users/drashna/rgb_stuff.c +++ /dev/null @@ -1,132 +0,0 @@ -/* Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com> - * - * This program is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifdef RGBLIGHT_ENABLE - -# include "drashna.h" -# include "rgb_stuff.h" -# include "eeprom.h" - -bool has_initialized; - -void rgblight_sethsv_default_helper(uint8_t index) { rgblight_sethsv_at(rgblight_get_hue(), rgblight_get_sat(), rgblight_get_val(), index); } -void rgblight_set_hsv_and_mode(uint8_t hue, uint8_t sat, uint8_t val, uint8_t mode) { - rgblight_sethsv_noeeprom(hue, sat, val); - // wait_us(175); // Add a slight delay between color and mode to ensure it's processed correctly - rgblight_mode_noeeprom(mode); -} - -bool process_record_user_rgb_light(uint16_t keycode, keyrecord_t *record) { return true; } - -# if defined(RGBLIGHT_STARTUP_ANIMATION) -static bool is_enabled; -static bool is_rgblight_startup; -static HSV old_hsv; -static uint8_t old_mode; -static uint16_t rgblight_startup_loop_timer; -# endif - -void keyboard_post_init_rgb_light(void) { -# if defined(RGBLIGHT_STARTUP_ANIMATION) - is_enabled = rgblight_is_enabled(); - if (userspace_config.rgb_layer_change) { - layer_state_set_rgb_light(layer_state); - } - old_hsv = rgblight_get_hsv(); - old_mode = rgblight_get_mode(); - rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT); - is_rgblight_startup = true; -# endif - if (userspace_config.rgb_layer_change) { - layer_state_set_rgb_light(layer_state); - } -} - -void matrix_scan_rgb_light(void) { -# if defined(RGBLIGHT_STARTUP_ANIMATION) - if (is_rgblight_startup && is_keyboard_master()) { - if (sync_timer_elapsed(rgblight_startup_loop_timer) > 10) { - static uint8_t counter; - counter++; - rgblight_sethsv_noeeprom((counter + old_hsv.h) % 255, 255, 255); - rgblight_startup_loop_timer = sync_timer_read(); - if (counter == 255) { - is_rgblight_startup = false; - if (userspace_config.rgb_layer_change) { - layer_state_set_rgb_light(layer_state); - } else { - rgblight_set_hsv_and_mode(old_hsv.h, old_hsv.s, old_hsv.v, old_mode); - } - if (!is_enabled) { - rgblight_disable_noeeprom(); - } - } - } - } -# endif -} - -layer_state_t layer_state_set_rgb_light(layer_state_t state) { -# ifdef RGBLIGHT_ENABLE - if (userspace_config.rgb_layer_change) { - switch (get_highest_layer(state | default_layer_state)) { - case _MOUSE: // mouse - if (!layer_state_cmp(state, _GAMEPAD) && !layer_state_cmp(state, _DIABLO)) { -# if defined(RGBLIGHT_EFFECT_TWINKLE) - rgblight_set_hsv_and_mode(HSV_CHARTREUSE, RGBLIGHT_MODE_TWINKLE + 5); -# else - rgblight_set_hsv_and_mode(HSV_CHARTREUSE, RGBLIGHT_MODE_BREATHING + 3); -# endif - } - break; - case _MEDIA: - rgblight_set_hsv_and_mode(HSV_CHARTREUSE, RGBLIGHT_MODE_KNIGHT + 1); - break; - case _GAMEPAD: - rgblight_set_hsv_and_mode(HSV_ORANGE, RGBLIGHT_MODE_SNAKE + 2); - break; - case _DIABLO: - rgblight_set_hsv_and_mode(HSV_RED, RGBLIGHT_MODE_BREATHING + 3); - break; - case _RAISE: - rgblight_set_hsv_and_mode(HSV_YELLOW, RGBLIGHT_MODE_BREATHING + 3); - break; - case _LOWER: - rgblight_set_hsv_and_mode(HSV_GREEN, RGBLIGHT_MODE_BREATHING + 3); - break; - case _ADJUST: - rgblight_set_hsv_and_mode(HSV_RED, RGBLIGHT_MODE_KNIGHT + 2); - break; - case _DEFAULT_LAYER_1: - rgblight_set_hsv_and_mode(DEFAULT_LAYER_1_HSV, RGBLIGHT_MODE_STATIC_LIGHT); - break; - case _DEFAULT_LAYER_2: - rgblight_set_hsv_and_mode(DEFAULT_LAYER_2_HSV, RGBLIGHT_MODE_STATIC_LIGHT); - break; - case _DEFAULT_LAYER_3: - rgblight_set_hsv_and_mode(DEFAULT_LAYER_3_HSV, RGBLIGHT_MODE_STATIC_LIGHT); - break; - case _DEFAULT_LAYER_4: - rgblight_set_hsv_and_mode(DEFAULT_LAYER_4_HSV, RGBLIGHT_MODE_STATIC_LIGHT); - break; - } - } -# endif // RGBLIGHT_ENABLE - - return state; -} - -#endif |