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@@ -7,6 +7,19 @@ This file is updated upon each release.
Changes since the last release can be found at <https://github.com/emilk/egui/compare/latest...HEAD> or by running the `scripts/generate_changelog.py` script.
+## 0.27.1 - 2024-03-29
+### 🐛 Fixed
+* Fix visual glitch on the right side of highly rounded rectangles [#4244](https://github.com/emilk/egui/pull/4244)
+* Prevent visual glitch when shadow blur width is very high [#4245](https://github.com/emilk/egui/pull/4245)
+* Fix `InputState::any_touches` and add `InputState::has_touch_screen` [#4247](https://github.com/emilk/egui/pull/4247)
+* Fix `Context::repaint_causes` returning no causes [#4248](https://github.com/emilk/egui/pull/4248)
+* Fix touch-and-hold to open context menu [#4249](https://github.com/emilk/egui/pull/4249)
+* Hide shortcut text on zoom buttons if `zoom_with_keyboard` is false [#4262](https://github.com/emilk/egui/pull/4262)
+
+### 🔧 Changed
+* Don't apply a clip rect to the contents of an `Area` or `Window` [#4258](https://github.com/emilk/egui/pull/4258)
+
+
## 0.27.0 - 2024-03-26 - Nicer menus and new hit test logic
The hit test logic (what is the user clicking on?) has been completely rewritten, and should now be much more accurate and helpful.
The hit test and interaction logic is run at the start of the frame, using the widgets rects from the previous frame, but the latest mouse coordinates.