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authorKarl Heuer <kwzh@gnu.org>1997-02-20 07:02:49 +0000
committerKarl Heuer <kwzh@gnu.org>1997-02-20 07:02:49 +0000
commit4ed4686978bd18292e2bb7b87a7b0e0407ecb3b1 (patch)
tree860ad83f81c8c630fe7051e3c5379ca8a9658f69 /src/fontset.h
parentadb572fb93ddfee88f9c5e9681434517fd241232 (diff)
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+/* Header for fontset handler.
+ Ver.1.0
+
+ Copyright (C) 1995 Free Software Foundation, Inc.
+ Copyright (C) 1995 Electrotechnical Laboratory, JAPAN.
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2, or (at your option)
+ any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
+
+#ifndef _FONTSET_H
+#define _FONTSET_H
+
+/*
+
+#define GENERIC_FONT_PTR void
+
+/* This data type is used for the font_table field of window system
+ depending data area (e.g. struct x_display_info on X window). */
+
+struct font_info
+{
+ /* Pointer to window system dependent font structure. On X window,
+ this value should be coerced to (XFontStruct *). */
+ void *font;
+
+ /* Index number of the font. */
+ int font_idx;
+
+ /* Name to be used to find the font. */
+ char *name;
+
+ /* Full name of the font given by a window system. */
+ char *full_name;
+
+ /* Charset of characters displayed by the font. */
+ int charset;
+
+ /* Maximum bound width over all existing characters of the font. On
+ X window, this is same as (font->max_bounds.width) */
+ int size;
+
+ /* Height of the font. On X window, this is same as (font->ascent
+ + font->descent). */
+ int height;
+
+ /* Encodings of the font indexed by CHARSET. The value an integer
+ 0, 1, 2, or 3:
+ 0: code points 0x20..0x7F or 0x2020..0x7F7F are used
+ 1: code points 0xA0..0xFF or 0xA0A0..0xFFFF are used
+ 2: code points 0x20A0..0x7FFF are used
+ 3: code points 0xA020..0xFF7F are used
+ For instance, ASCII and Latin-1 characters may use the same font
+ but different code points (ASCII uses 0x20..0x7F and Latin-1 uses
+ 0xA0..0xFF).
+
+ If the value can't be decided from information of the font, we
+ consult `font-encoding-alist' to get of the corresponding charset
+ whose default value is defined in lisp/fontset.el. Since there's
+ no charset whose id is 1, we use encoding[1] to store the
+ encoding information decided by the font itself. */
+ char encoding[MAX_CHARSET];
+
+ /* The baseline position of a font is normally `ascent' value of the
+ font. However, there exists many fonts which don't set `ascent'
+ an appropriate value to be used as baseline position. This is
+ typical in such ASCII fonts which are designed to be used with
+ Chinese, Japanese, Korean characters. When we use mixture of
+ such fonts and normal fonts (having correct `ascent' value), a
+ display line gets very ugly. Since we have no way to fix it
+ automatically, it is users responsibility to supply well designed
+ fonts or correct `ascent' value of fonts. But, the latter
+ requires heavy work (modifying all bitmap data in BDF files).
+ So, Emacs accepts a private font property
+ `_MULE_BASELINE_OFFSET'. If a font has this property, we
+ calculate the baseline position by subtracting the value from
+ `ascent'. In other words, the value indicates how many bits
+ higher we should draw a character of the font than normal ASCII
+ text for a better looking.
+
+ We also have to consider the fact that the concept of `baseline'
+ differs among languages to which each character belongs. For
+ instance, baseline should be at the bottom most position of all
+ glyphs for Chinese, Japanese, and Korean. But, many of existing
+ fonts for those characters doesn't have correct `ascent' values
+ because they are designed to be used with ASCII fonts. To
+ display characters of different language on the same line, the
+ best way will be to arrange them in the middle of the line. So,
+ in such a case, again, we utilize the font property
+ `_MULE_BASELINE_OFFSET'. If the value is larger than `ascent' we
+ calculate baseline so that a character is arranged in the middle
+ of a line. */
+
+ int baseline_offset;
+
+ /* Non zero means a character should be composed at a position
+ relative to the height (or depth) of previous glyphs in the
+ following cases:
+ (1) The bottom of the character is higher than this value. In
+ this case, the character is drawn above the previous glyphs.
+ (2) The top of the character is lower than 0 (i.e. baseline
+ height). In this case, the character is drawn beneath the
+ previous glyphs.
+
+ This value is take from a private font property
+ `_MULE_RELATIVE_COMPOSE' which is introduced by Emacs. */
+ int relative_compose;
+
+ /* CCL program to calculate code points of the font. */
+ struct ccl_program *font_encoder;
+};
+
+#define FONT_NOT_OPENED -1
+#define FONT_NOT_FOUND -2
+
+struct fontset_info
+{
+ /* Name of the fontset. */
+ char *name;
+
+ /* Size of the fontset. This is the same as the size of ASCII font
+ of this fontset. */
+ int size;
+
+ /* Height of the tallest font in the fontset. */
+ int height;
+
+ /* Table of font name for each character set. */
+ char *fontname[MAX_CHARSET];
+
+ /* Table of index numbers of fonts indexed by charset. If a font is
+ not yet loaded, the value is -1 (FONT_NOT_OPENED). If font
+ loading is failed, the value is -2 (FONT_NOT_FOUND). */
+ int font_indexes[MAX_CHARSET];
+};
+
+/* This data type is used for the fontset_data field of struct frame. */
+
+struct fontset_data
+{
+ /* A table of pointers to all the fontsets. */
+ struct fontset_info **fontset_table;
+
+ /* The current capacity of fontset_table. */
+ int fontset_table_size;
+
+ /* The number of fontsets actually stored in fontset_table.
+ fontset_table[n] is used and valid iff 0 <= n < n_fontsets.
+ 0 <= n_fontsets <= fontset_table_size. */
+ int n_fontsets;
+};
+
+/* The following six are window system dependent functions.
+ Initialization routine of each window system should set appropriate
+ functions to these variables. For instance, in case of X window,
+ x_term_init does this. */
+
+/* Return a pointer to struct font_info of font FONT_IDX of frame F. */
+extern struct font_info *(*get_font_info_func) (/* FRAME_PTR f;
+ int font_idx */);
+
+/* Return a list of font names which matches PATTERN. See the document of
+ `x-list-fonts' for more detail. */
+extern Lisp_Object (*list_fonts_func) (/* Lisp_Object pattern, face, frame,
+ width */);
+
+/* Load a font named NAME for frame F and return a pointer to the
+ information of the loaded font. If loading is failed, return -1. */
+extern struct font_info *(*load_font_func) (/* FRAME_PTR f; char *name */);
+
+/* Return a pointer to struct font_info of a font named NAME for frame F.
+ If no such font is loaded, return NULL. */
+extern struct font_info *(*query_font_func) (/* FRAME_PTR f; char *name */);
+
+/* Additional function for setting fontset or changing fontset
+ contents of frame F. This function may change the coordinate of
+ the frame. */
+extern void (*set_frame_fontset_func) (/* FRAME_PTR f; Lisp_Object arg, oldval */);
+
+/* Check if any window system is used now. */
+extern void (*check_window_system_func) ();
+
+extern struct fontset_data *alloc_fontset_data ();
+extern void free_fontset_data ();
+extern struct font_info *fs_load_font ();
+extern Lisp_Object list_fontsets ();
+extern Lisp_Object Vglobal_fontset_alist;
+
+extern Lisp_Object Qfontset;
+
+#endif /* _FONTSET_H */