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authorSebastian Wilhelmi <wilhelmi@ira.uka.de>2000-04-28 12:24:53 +0000
committerSebastian Wilhelmi <wilhelmi@src.gnome.org>2000-04-28 12:24:53 +0000
commit1418fe3a6dd0c76bcdf644c87d956353bd5b940c (patch)
tree4956606935418bbc6c3e3c4cc0297897e17d1523 /glib.h
parentf0e9f522c21228f05afd15696d74e7f285e1838e (diff)
New File implementing an asynchronous queue to be used for asynchronous
2000-04-28 Sebastian Wilhelmi <wilhelmi@ira.uka.de> * gasyncqueue.c: New File implementing an asynchronous queue to be used for asynchronous inter-thread communication. * gthreadpool.c: New File implementing a thread pool to be used for distributing work among several threads. * glib.h: Added the type and function declarations for these two types. * tests/threadpool-test.c: New File implementing a test for the thread pool. This also checks the asynchronous queue underlying the thread pool. * tests/Makefile.am: Changed accordingly.
Diffstat (limited to 'glib.h')
-rw-r--r--glib.h125
1 files changed, 124 insertions, 1 deletions
diff --git a/glib.h b/glib.h
index 94bb61a1e..799a07a94 100644
--- a/glib.h
+++ b/glib.h
@@ -1075,7 +1075,6 @@ void g_queue_push_tail_link (GQueue *queue,
GList* g_queue_pop_head_link (GQueue *queue);
GList* g_queue_pop_tail_link (GQueue *queue);
-
/* Hash tables
*/
GHashTable* g_hash_table_new (GHashFunc hash_func,
@@ -2957,6 +2956,8 @@ typedef struct _GMutex GMutex;
typedef struct _GCond GCond;
typedef struct _GPrivate GPrivate;
typedef struct _GStaticPrivate GStaticPrivate;
+typedef struct _GAsyncQueue GAsyncQueue;
+typedef struct _GThreadPool GThreadPool;
typedef struct _GThreadFunctions GThreadFunctions;
struct _GThreadFunctions
@@ -3169,6 +3170,128 @@ extern void glib_dummy_decl (void);
# define G_TRYLOCK(name) (TRUE)
#endif /* !G_THREADS_ENABLED */
+/* Asyncronous Queues, can be used to communicate between threads
+ */
+
+/* Get a new GAsyncQueue with the ref_count 1 */
+GAsyncQueue* g_async_queue_new (void);
+
+/* Lock and unlock an GAsyncQueue, all functions lock the queue for
+ * themselves, but in certain cirumstances you want to hold the lock longer,
+ * thus you lock the queue, call the *_unlocked functions and unlock it again
+ */
+void g_async_queue_lock (GAsyncQueue *queue);
+void g_async_queue_unlock (GAsyncQueue *queue);
+
+/* Ref and unref the GAsyncQueue. g_async_queue_unref_unlocked makes
+ * no sense, as after the unreffing the Queue might be gone and can't
+ * be unlocked. So you have a function to call, if you don't hold the
+ * lock (g_async_queue_unref) and one to call, when you already hold
+ * the lock (g_async_queue_unref_and_unlock). After that however, you
+ * don't hold the lock anymore and the Queue might in fact be
+ * destroyed, if you unrefed to zero */
+void g_async_queue_ref (GAsyncQueue *queue);
+void g_async_queue_ref_unlocked (GAsyncQueue *queue);
+void g_async_queue_unref (GAsyncQueue *queue);
+void g_async_queue_unref_and_unlock (GAsyncQueue *queue);
+
+/* Push data into the async queue. Must not be NULL */
+void g_async_queue_push (GAsyncQueue *queue,
+ gpointer data);
+void g_async_queue_push_unlocked (GAsyncQueue *queue,
+ gpointer data);
+
+/* Pop data from the async queue, when no data is there, the thread is blocked
+ * until data arrives */
+gpointer g_async_queue_pop (GAsyncQueue *queue);
+gpointer g_async_queue_pop_unlocked (GAsyncQueue *queue);
+
+/* Try to pop data, NULL is returned in case of empty queue */
+gpointer g_async_queue_try_pop (GAsyncQueue *queue);
+gpointer g_async_queue_try_pop_unlocked (GAsyncQueue *queue);
+
+/* Wait for data until at maximum until end_time is reached, NULL is returned
+ * in case of empty queue*/
+gpointer g_async_queue_timed_pop (GAsyncQueue *queue,
+ GTimeVal *end_time);
+gpointer g_async_queue_timed_pop_unlocked (GAsyncQueue *queue,
+ GTimeVal *end_time);
+
+/* Return the length of the queue, negative values mean, that threads
+ * are waiting, positve values mean, that there are entries in the
+ * queue. Actually this function returns the length of the queue minus
+ * the number of waiting threads, g_async_queue_length == 0 could also
+ * mean 'n' entries in the queue and 'n' thread waiting, such can
+ * happen due to locking of the queue or due to scheduling. */
+gint g_async_queue_length (GAsyncQueue *queue);
+gint g_async_queue_length_unlocked (GAsyncQueue *queue);
+
+/* Thread Pools
+ */
+
+/* The real GThreadPool is bigger, so you may only create a thread
+ * pool with the constructor function */
+struct _GThreadPool
+{
+ GFunc thread_func;
+ gulong stack_size;
+ gboolean bound;
+ GThreadPriority priority;
+ gboolean exclusive;
+ gpointer user_data;
+};
+
+/* Get a thread pool with the function thread_func, at most max_threads may
+ * run at a time (max_threads == -1 means no limit), stack_size, bound,
+ * priority like in g_thread_create, exclusive == TRUE means, that the threads
+ * shouldn't be shared and that they will be prestarted (otherwise they are
+ * started, as needed) user_data is the 2nd argument to the thread_func */
+GThreadPool* g_thread_pool_new (GFunc thread_func,
+ gint max_threads,
+ gulong stack_size,
+ gboolean bound,
+ GThreadPriority priority,
+ gboolean exclusive,
+ gpointer user_data);
+
+/* Push new data into the thread pool. This task is assigned to a thread later
+ * (when the maximal number of threads is reached for that pool) or now
+ * (otherwise). If necessary a new thread will be started. The function
+ * returns immediatly */
+void g_thread_pool_push (GThreadPool *pool,
+ gpointer data);
+
+/* Set the number of threads, which can run concurrently for that pool, -1
+ * means no limit. 0 means has the effect, that the pool won't process
+ * requests until the limit is set higher again */
+void g_thread_pool_set_max_threads (GThreadPool *pool,
+ gint max_threads);
+gint g_thread_pool_get_max_threads (GThreadPool *pool);
+
+/* Get the number of threads assigned to that pool. This number doesn't
+ * necessarily represent the number of working threads in that pool */
+guint g_thread_pool_get_num_threads (GThreadPool *pool);
+
+/* Get the number of unprocessed items in the pool */
+guint g_thread_pool_unprocessed (GThreadPool *pool);
+
+/* Free the pool, immediate means, that all unprocessed items in the queue
+ * wont be processed, wait means, that the function doesn't return immediatly,
+ * but after all threads in the pool are ready processing items. immediate
+ * does however not mean, that threads are killed. */
+void g_thread_pool_free (GThreadPool *pool,
+ gboolean immediate,
+ gboolean wait);
+
+/* Set the maximal number of unused threads before threads will be stopped by
+ * GLib, -1 means no limit */
+void g_thread_pool_set_max_unused_threads (gint max_threads);
+gint g_thread_pool_get_max_unused_threads (void);
+guint g_thread_pool_get_num_unused_threads (void);
+
+/* Stop all currently unused threads, but leave the limit untouched */
+void g_thread_pool_stop_unused_threads (void);
+
#ifdef __cplusplus
}
#endif /* __cplusplus */