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-rw-r--r--keyboards/noxary/220/keymaps/via/keymap.c122
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diff --git a/keyboards/noxary/220/keymaps/via/keymap.c b/keyboards/noxary/220/keymaps/via/keymap.c
deleted file mode 100644
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--- a/keyboards/noxary/220/keymaps/via/keymap.c
+++ /dev/null
@@ -1,122 +0,0 @@
-/* Copyright 2020 Rozakiin
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-#include QMK_KEYBOARD_H
-
-// Each layer gets a name for readability, which is then used in the keymap matrix below.
-// The underscores don't mean anything - you can have a layer called STUFF or any other name.
-// Layer names don't all need to be of the same length, obviously, and you can also skip them
-// entirely and just use numbers.
-enum layer_names {
- _BL,
- _FL1,
- _FL2,
- _FL3
-};
-
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* Base Layer
- * ┌───┬───┬───┬───┐
- * │Esc│BLT│BL-│BL+│
- * ├───┼───┼───┼───┤
- * │NLK│ / │ * │ = │
- * ├───┼───┼───┼───┤
- * │ 7 │ 8 │ 9 │ - │
- * ├───┼───┼───┼───┤
- * │ 4 │ 5 │ 6 │ + │
- * ├───┼───┼───┼───┤
- * │ 1 │ 2 │ 3 │ENT│
- * ├───┼───┼───┼───┤
- * │ 0 │ 0 │ . │ENT│
- * └───┴───┴───┴───┘
- */
- [_BL] = LAYOUT_ortho_6x4(
- KC_ESC, BL_TOGG, BL_DOWN, BL_UP,
- KC_NUM, KC_PSLS, KC_PAST, KC_PEQL,
- KC_P7, KC_P8, KC_P9, KC_PMNS,
- KC_P4, KC_P5, KC_P6, KC_PPLS,
- KC_P1, KC_P2, KC_P3, KC_PENT,
- KC_P0, KC_P0, KC_PDOT, KC_PENT
- ),
- /* Function Layer 1
- * ┌───┬───┬───┬───┐
- * │ │ │ │ │
- * ├───┼───┼───┼───┤
- * │ │ │ │ │
- * ├───┼───┼───┼───┤
- * │ │ │ │ │
- * ├───┼───┼───┼───┤
- * │ │ │ │ │
- * ├───┼───┼───┼───┤
- * │ │ │ │ │
- * ├───┼───┼───┼───┤
- * │ │ │ │ │
- * └───┴───┴───┴───┘
- */
- [_FL1] = LAYOUT_ortho_6x4(
- _______, _______, _______, _______,
- _______, _______, _______, _______,
- _______, _______, _______, _______,
- _______, _______, _______, _______,
- _______, _______, _______, _______,
- _______, _______, _______, _______
- ),
- /* Function Layer 2
- * ┌───┬───┬───┬───┐
- * │ │ │ │ │
- * ├───┼───┼───┼───┤
- * │ │ │ │ │
- * ├───┼───┼───┼───┤
- * │ │ │ │ │
- * ├───┼───┼───┼───┤
- * │ │ │ │ │
- * ├───┼───┼───┼───┤
- * │ │ │ │ │
- * ├───┼───┼───┼───┤
- * │ │ │ │ │
- * └───┴───┴───┴───┘
- */
- [_FL2] = LAYOUT_ortho_6x4(
- _______, _______, _______, _______,
- _______, _______, _______, _______,
- _______, _______, _______, _______,
- _______, _______, _______, _______,
- _______, _______, _______, _______,
- _______, _______, _______, _______
- ),
- /* Function Layer 3
- * ┌───┬───┬───┬───┐
- * │ │ │ │ │
- * ├───┼───┼───┼───┤
- * │ │ │ │ │
- * ├───┼───┼───┼───┤
- * │ │ │ │ │
- * ├───┼───┼───┼───┤
- * │ │ │ │ │
- * ├───┼───┼───┼───┤
- * │ │ │ │ │
- * ├───┼───┼───┼───┤
- * │ │ │ │ │
- * └───┴───┴───┴───┘
- */
- [_FL3] = LAYOUT_ortho_6x4(
- _______, _______, _______, _______,
- _______, _______, _______, _______,
- _______, _______, _______, _______,
- _______, _______, _______, _______,
- _______, _______, _______, _______,
- _______, _______, _______, _______
- ),
-};