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authorDavid Cook <divergentdave@gmail.com>2022-04-12 21:51:09 -0500
committerGitHub <noreply@github.com>2022-04-12 19:51:09 -0700
commit39a5596ef4b79383cd642403a6cba91ae6f8049d (patch)
tree0f7e232990c1b97d26d6ec908de05d02c6d09ac5 /.gitignore
parent96cb4ad3257d4c3f2ce5f434d64b4d0ae33d4d71 (diff)
Add CMake build system (with Windows support) (#253)
This adds a cross-platform CMake build system, which supports basic building and testing on Linux, macOS and Windows. (It does not yet have parity on Linux/macOS debug builds, sanitizer builds, or running test harnesses, but those could be added in the future with CMAKE_BUILD_TYPE conditionals and CTest. It also doesn't cover the install step yet.) I also rewrote the bash test harnesses in Python, as a cross-platform substitute, and fixed a couple portability issues with the test programs. * Added CMake projects. * Added Python versions of shell scripts. * Moved Windows compatibility defines to common.h, so common.c would see them. (Prior to this, read_cb was checking `errno` rather than `WSAGetLastError()`, failing to properly handle `WSAEWOULDBLOCK`, and reporting an EOF too early. * Added a forward declaration of `ws_strerror()`. Without this declaration, the compiler would assume it returned an `int` rather than a pointer, which resulted in the pointer getting truncated, and a later `fprintf` call performing a wild read. (In retrospect, this was foretold in #235) * Added CMake CI jobs on Windows, macOS, and Linux. Fixes #192, fixes #121
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target
Cargo.lock
+/build